By the way it would be cool to have some way to shift (at least!)/rotate/scale the textures on the floor/ceiling... could be a special thing with arguments like (xoffset, yoffset, angle, xscale, yscale) setting this parameter for the entire sector it is located in. What do you think?<br><br>Also some way to do the same with walls would be great. We already have offsets but scaling/rotating wall textures would be even better. Not sure how could this be implemented though...